Story assembly from first selects to picture lock, with versioned cuts and change notes the whole team can follow.
Conform back to camera originals, titles, insert edits and final renders, matched frame for frame against the approved offline.
Grading in a calibrated suite, with separate HDR and SDR passes and a graded reference sent for review before the master is built.
Dialogue edit, sound design and mix, delivered as stems with loudness measured to the target the broadcaster or platform asks for.
Rig and marker removal, screen replacement, tracking and beauty work — the fixes a shoot leaves behind rather than full-scale effects.
Broadcast and platform masters, subtitle and caption files, versioning for regional cuts, and a QC report with every package.
Read morePost work is only as reliable as the media handling underneath it. This is the part of the studio that runs whether or not anyone is in a suite: transfers, checksums, viewing-copy builds and backups.
Ask for the spec sheetCamera cards, sound rolls and drives are copied twice with checksums recorded. Nothing is wiped on set until both copies verify.
Viewing copies are built overnight, so editorial and the production office can watch the day before the next call time.
Large jobs move over the client portal on a managed link rather than consumer file sharing. Long transfers run unattended and resume after a drop.
Project media stays on the array for the length of the contract, with an offline copy. Deletion happens on written instruction, not automatically.
Rooms are booked by the day or the week. Full-post jobs are quoted against a delivery schedule agreed before work starts.
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